Small living room that I did this week.
Textures from Poliigon.com (fabric patterns and bump maps)
Most of the materials were done in Substance Designer.
Using HDRI from HDRIHaven.com
Done in Blender and rendered in Cycles with Render Street (render.st).
Minor Post Processing done in Krita.
I'm also giving these sort of wenge wood texture maps: gumroad.com/l/kpIm